\r\n
- Assessing competitor gaming software landscapes and understanding the market for gaming software products and applications in gaming\r\n
- Driving the team in defining the product requirements\r\n
- Outlining the expected user experience for each software product that is created by the PD (Product Developer) for use as a guideline for the UI/UX (User Interface/User Experience) team, within Razer as it pertains to gaming\r\n
- Give ergonomic inputs and possible use case scenarios to the UI/UX team, from a gamers point of view\r\n
- Working closely with engineering, marketing, design, and technology groups to execute the plan as laid out and driven by the Program Manager to get the product out on time and in line with the agreed upon product requirements\r\n
- Participation in creating an overall account system product software strategy for implementation across all Razer software products\r\n
- Evaluating gaming software technology and software technology roadmaps pertinent to RazerID account management\r\n
- Participation in creating gaming software product roadmap for the business unit\r\n
- Working closely with other PD groups (Software/Peripherals/Systems) while always looking for hardware/software synergy between all Razer products\r\n